Educational Best Practices Booklet
Erasmus+ KA220-SCH · Project no. 2024-1-PT01-KA220-SCH-000254381 · Co-funded by the European Union
Wonder Learning for Digital Natives is coordinated by Escola B1/PE do Monte (Madeira, Portugal) and brings together partners from seven European countries — Portugal, Romania, Austria, Bosnia and Herzegovina, Lithuania, North Macedonia and Türkiye — to promote innovative, inclusive and digitally empowered teaching practices aligned with the EU's priorities on digital transformation, inclusion and environmental sustainability.
This booklet, one of the project's key outputs, brings together 34 innovative pedagogical practices tested and validated across diverse educational settings in Europe. The practices are designed to:
- Spark students' interest and motivation through interactive, student-centred methodologies;
- Develop digital competencies in both teachers and learners;
- Promote inclusive education, including for students with special educational needs;
- Encourage the integration of digital tools in daily teaching practice;
- Cultivate environmental awareness by combining technology with sustainability.
Download the booklet
English edition (ISBN 978-608-67060-1-2)Romanian edition (ISBN 978-608-67060-2-9)
Macedonian edition / Македонско издание (ISBN 978-608-67060-6-7)
Published by the Institute for Applied Research for Business, Ul. Železnička 38/1-5, Skopje. Licensed under Creative Commons (CC BY-NC-SA) — may be used, copied and shared for non-commercial purposes provided the origin is credited.
34 good practices covered
- Wonder Walls
- Creating a QR Code for Students with Dyslexia
- Using the Online Sign Language Translator for the Inclusion of Deaf and Hearing-Impaired Students
- Stop Motion Project
- Explorers of Green Energy – Robots in the Service of Sustainability
- Using the Online Braille Translator for the Inclusion of Blind Students
- Community Walks and Local Explorations
- Multicultural Arts Journey
- Digital Art Challenges
- Nature Art Exploration
- SDG Heroes
- Green Decision-Making Challenge
- Everyone Can Read
- Blended Learning for Language Learning
- Dream and Discover!
- Children's Rights
- Genius Hour
- Practical Activities for Autonomy and Practical Life for Autistic Students
- LEGO Mindstorms
- Experiential Learning Approaches in Social Studies
- Fostering Critical Thinking and Civic Engagement
- Everyday STEM: Learning Science from Daily Life
- Virtual Eco-Tours
- Digital Carbon Footprint Tracker
- Sustainable Food Explorers
- Steam Challenges
- Mystery-Based Learning
- Digital Portfolios
- Interactive Games for Students with Special Educational Needs (SEN) or Learning Difficulties
- Ekonovus
- Social Studies through Music and Dance
- DigiMathArt v3
- Discover the Invisible World
- Build and Manage Your City with SimCity
Authors & editors
Editors: António Pimenta (Escola B1/PE do Monte) and Maria Olga Grecu (EduSparkHub Association). Technical editor: Velid Tinjak (Edukopro).
Authors from the Institute for Applied Research for Business: Aneta Vasiljevikj-Shikaleska, Biljana Gjozinska and Adrijana Bulevska Zarikj, together with partner authors Doina Feher, Maria Olga Grecu, Traiana Miorița Olea, Nausica Larisa Maria Pop, Corina Delia Rusz, Mariana Daniela Tiution (EduSparkHub Association), Blanka Tacer (Primera – Zentrum für Pädagogische Fortbildung Wien), Muamer Tinjak (Edukopro), Raquel Lombardi (Associação CSS Raquel Lombardi), Ramune Jukneliene (Marijampolės "Ryto" Progimnazija) and Turgut Aydin (Dr. Fevzi Mürüvet Uğuroğlu Lower Secondary School).
